Exemplo n.º 1
0
        public static Vector3 GetQWallPosition(Obj_AI_Hero target)
        {
            if (!VHRMenu["dz191.vhr.misc"]["dz191.vhr.misc.tumble"]["qburst"].GetValue<MenuBool>().Value || target.HealthPercent >= 45 || target.HealthPercent > ObjectManager.Player.HealthPercent || (target.IsRunningAway()))
            {
                return Vector3.Zero;
            }

            var Positions = GetCheckWallPositions(70).ToList().OrderBy(t => t.DistanceSquared(target.ServerPosition));
            foreach (var pos in Positions)
            {
                if (pos.IsWall() && pos.IsSafePosition() && pos.PassesNoQIntoEnemiesCheck())
                {
                    return pos;
                }
            }
            return Vector3.Zero;
        }
Exemplo n.º 2
0
        public static Vector3 GetQWallPosition(Obj_AI_Hero target)
        {
            if (!VHRMenu["dz191.vhr.misc"]["dz191.vhr.misc.tumble"]["qburst"].GetValue <MenuBool>().Value || target.HealthPercent >= 45 || target.HealthPercent > ObjectManager.Player.HealthPercent || (target.IsRunningAway()))
            {
                return(Vector3.Zero);
            }

            var Positions = GetCheckWallPositions(70).ToList().OrderBy(t => t.DistanceSquared(target.ServerPosition));

            foreach (var pos in Positions)
            {
                if (pos.IsWall() && pos.IsSafePosition() && pos.PassesNoQIntoEnemiesCheck())
                {
                    return(pos);
                }
            }
            return(Vector3.Zero);
        }