// Use this for initialization
    void Start()
    {
        // Find camera with script on it
        GameObject camera = GameObject.FindGameObjectWithTag("MainCamera");

        // Get reference to the script HighScoreTable
        hst = camera.GetComponent <HighScoreTable>();

        // Read scores off disk
        hst.loadHighScores();

        // Display score in GUI
        displayTopScores();
    }// End Start()
	// Use this for initialization
	void Start () {

        // Find camera with script on it
        GameObject camera = GameObject.FindGameObjectWithTag("MainCamera");

        // Get reference to the script HighScoreTable
        hst = camera.GetComponent<HighScoreTable>();

        // Read scores off disk
        hst.loadHighScores();

        // Display score in GUI
        displayTopScores();

    }// End Start()