protected void AddLocalizedGameString(RewardPortrait rewardPortrait)
        {
            GameStringWriter.AddRewardPortraitName(rewardPortrait.Id, rewardPortrait.Name);

            if (rewardPortrait.Description != null)
            {
                GameStringWriter.AddRewardPortraitDescription(rewardPortrait.Id, GetTooltip(rewardPortrait.Description, FileOutputOptions.DescriptionType));
            }

            if (rewardPortrait.DescriptionUnearned != null)
            {
                GameStringWriter.AddRewardPortraitDescriptionUnearned(rewardPortrait.Id, GetTooltip(rewardPortrait.DescriptionUnearned, FileOutputOptions.DescriptionType));
            }
        }