Exemplo n.º 1
0
 public void Notifying(GamePlay.Component.GComponent component)
 {
     SourceNode?.Notifying(component);
     DestinationNode?.Notifying(component);
 }
 public void Notifying(GamePlay.Component.GComponent component)
 {
     BaseNode?.Notifying(component);
     AdditiveNode?.Notifying(component);
 }
Exemplo n.º 3
0
 internal void TickNotify(GamePlay.Component.GComponent component)
 {
     Clip?.TickNofity(component);
 }
Exemplo n.º 4
0
 public void Notifying(GamePlay.Component.GComponent component)
 {
     mCrossfade.ToNode?.Notifying(component);
 }
Exemplo n.º 5
0
 public void Notifying(GamePlay.Component.GComponent component)
 {
     FromNode?.Notifying(component);
     ToNode?.Notifying(component);
 }
Exemplo n.º 6
0
 public void RegBeforeRenderCommitComp(GamePlay.Component.GComponent comp)
 {
     TickBeforeRenderCommitComps.Add(comp);
 }