Exemplo n.º 1
0
        public static bool IsItUnlocked(DoorTrigger dt)
        {
            Doors thisDoorIs = BriansEngine.FindDoorType(dt);

            for (int i = 0; i < BriansEngine.openable.Count; i++)
            {
                if (thisDoorIs.Equals(BriansEngine.openable[i].doorType))
                {
                    return(!BriansEngine.openable[i].doorState);
                }
            }
            throw new UnityException("Not implemented");
        }