Exemplo n.º 1
0
    void OnStartMoving()
    {
        elevatorDoors.CloseDoor();

        GameObject go = FindNearestDoor();

        if (go)
        {
            go.GetComponent <Doors>().CloseDoor();
        }

        desiredPosition = positionQueue[0];
        positionQueue.RemoveAt(0);
        // Debug.Log("Moving to: " + desiredPosition.ToString());
    }