public static void Save_Info() { // Write information string Str_Data = Data_Manager.Get_PlayerName() + "|" + Data_Manager.Get_PlayerHash() + "|" + Data_Manager.Get_HighScore(); byte[] Byte_Data = System.Text.Encoding.UTF8.GetBytes(Str_Data); string[] Data = new string[1]; Data[0] = System.Convert.ToBase64String(Byte_Data); File.WriteAllLines(File_Path, Data); }