public static void Save_Info()
    {
        // Write information
        string Str_Data = Data_Manager.Get_PlayerName() + "|" + Data_Manager.Get_PlayerHash() + "|" + Data_Manager.Get_HighScore();

        byte[]   Byte_Data = System.Text.Encoding.UTF8.GetBytes(Str_Data);
        string[] Data      = new string[1];
        Data[0] = System.Convert.ToBase64String(Byte_Data);

        File.WriteAllLines(File_Path, Data);
    }