public static void setDeviceToken(string deviceToken) { if (!Application.isEditor) { #if UNITY_IOS AdjustiOS.SetDeviceToken(deviceToken); #elif UNITY_ANDROID AdjustAndroid.SetDeviceToken(deviceToken); #elif (UNITY_WSA || UNITY_WP8) AdjustWindows.SetDeviceToken(deviceToken); #else Debug.Log(errorMsgPlatform); #endif } }