public static string getSdkVersion() { if (IsEditor()) { return(string.Empty); } #if UNITY_IOS return(AdjustiOS.GetSdkVersion()); #elif UNITY_ANDROID return(AdjustAndroid.GetSdkVersion()); #elif (UNITY_WSA || UNITY_WP8) return(AdjustWindows.GetSdkVersion()); #else Debug.Log(errorMsgPlatform); return(string.Empty); #endif }