public static void appWillOpenUrl(string url) { if (!Application.isEditor) { #if UNITY_IOS AdjustiOS.AppWillOpenUrl(url); #elif UNITY_ANDROID AdjustAndroid.AppWillOpenUrl(url); #elif (UNITY_WSA || UNITY_WP8) AdjustWindows.AppWillOpenUrl(url); #else Debug.Log(errorMsgPlatform); #endif } }