static int Play3DSound(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         WCG.RenderObj obj  = (WCG.RenderObj)ToLua.CheckObject <WCG.RenderObj>(L, 1);
         string        arg0 = ToLua.CheckString(L, 2);
         bool          arg1 = LuaDLL.luaL_checkboolean(L, 3);
         float         o    = obj.Play3DSound(arg0, arg1);
         LuaDLL.lua_pushnumber(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }