static int Play3DSound(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); WCG.RenderObj obj = (WCG.RenderObj)ToLua.CheckObject <WCG.RenderObj>(L, 1); string arg0 = ToLua.CheckString(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); float o = obj.Play3DSound(arg0, arg1); LuaDLL.lua_pushnumber(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }