UndoRedoPerformed() 개인적인 메소드

private UndoRedoPerformed ( ) : void
리턴 void
예제 #1
0
 void UndoRedoPerformed()
 {
     if (m_ParticleEffectUI != null)
     {
         m_ParticleEffectUI.UndoRedoPerformed();
     }
     Repaint();
 }
예제 #2
0
 void UndoRedoPerformed()
 {
     Init(true);
     if (m_ParticleEffectUI != null)
     {
         m_ParticleEffectUI.UndoRedoPerformed();
     }
 }