UndoRedoPerformed() private method

private UndoRedoPerformed ( ) : void
return void
示例#1
0
 void UndoRedoPerformed()
 {
     if (m_ParticleEffectUI != null)
     {
         m_ParticleEffectUI.UndoRedoPerformed();
     }
     Repaint();
 }
示例#2
0
 void UndoRedoPerformed()
 {
     Init(true);
     if (m_ParticleEffectUI != null)
     {
         m_ParticleEffectUI.UndoRedoPerformed();
     }
 }