public static void CreateWindow() { s_Instance = EditorWindow.GetWindow <ParticleSystemWindow>(); s_Instance.titleContent = EditorGUIUtility.TextContent("Particle Effect"); s_Instance.minSize = ParticleEffectUI.GetMinSize(); }
public static void CreateWindow() { ParticleSystemWindow.s_Instance = EditorWindow.GetWindow <ParticleSystemWindow>(); ParticleSystemWindow.s_Instance.title = "Particle Effect"; ParticleSystemWindow.s_Instance.minSize = ParticleEffectUI.GetMinSize(); }