GetMinSize() 공개 정적인 메소드

public static GetMinSize ( ) : Vector2
리턴 UnityEngine.Vector2
예제 #1
0
 public static void CreateWindow()
 {
     s_Instance = EditorWindow.GetWindow <ParticleSystemWindow>();
     s_Instance.titleContent = EditorGUIUtility.TextContent("Particle Effect");
     s_Instance.minSize      = ParticleEffectUI.GetMinSize();
 }
 public static void CreateWindow()
 {
     ParticleSystemWindow.s_Instance         = EditorWindow.GetWindow <ParticleSystemWindow>();
     ParticleSystemWindow.s_Instance.title   = "Particle Effect";
     ParticleSystemWindow.s_Instance.minSize = ParticleEffectUI.GetMinSize();
 }