GetMinSize() public static method

public static GetMinSize ( ) : Vector2
return UnityEngine.Vector2
Exemplo n.º 1
0
 public static void CreateWindow()
 {
     s_Instance = EditorWindow.GetWindow <ParticleSystemWindow>();
     s_Instance.titleContent = EditorGUIUtility.TextContent("Particle Effect");
     s_Instance.minSize      = ParticleEffectUI.GetMinSize();
 }
 public static void CreateWindow()
 {
     ParticleSystemWindow.s_Instance         = EditorWindow.GetWindow <ParticleSystemWindow>();
     ParticleSystemWindow.s_Instance.title   = "Particle Effect";
     ParticleSystemWindow.s_Instance.minSize = ParticleEffectUI.GetMinSize();
 }