예제 #1
0
 public override void Release()
 {
     value.Release();
     StyleASTNodeFactory.s_AnimationOptionNodePool.Release(this);
 }
예제 #2
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 public override void Release()
 {
     left.Release();
     right.Release();
     StyleASTNodeFactory.s_OperatorPool.Release(this);
 }
예제 #3
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 public override void Release()
 {
     command.Release();
     StyleASTNodeFactory.s_RunNodePool.Release(this);
 }
예제 #4
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 public override void Release()
 {
     typePath.Release();
     expression?.Release();
     StyleASTNodeFactory.s_UnaryNodePool.Release(this);
 }
예제 #5
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 public override void Release()
 {
     name.Release();
     StyleASTNodeFactory.s_SoundCommandNodePool.Release(this);
 }
예제 #6
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파일: ParenNode.cs 프로젝트: veboys/UIForia
 public override void Release()
 {
     expression?.Release();
     StyleASTNodeFactory.s_ParenPool.Release(this);
 }
예제 #7
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 public override void Release()
 {
     value.Release();
     StyleASTNodeFactory.s_SoundPropertyNodePool.Release(this);
 }
예제 #8
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 public override void Release()
 {
     value.Release();
 }
예제 #9
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 public override void Release()
 {
     animationName.Release();
     StyleASTNodeFactory.s_AnimationCommandNodePool.Release(this);
 }