示例#1
0
 public override void Release()
 {
     value.Release();
     StyleASTNodeFactory.s_AnimationOptionNodePool.Release(this);
 }
示例#2
0
 public override void Release()
 {
     left.Release();
     right.Release();
     StyleASTNodeFactory.s_OperatorPool.Release(this);
 }
示例#3
0
 public override void Release()
 {
     command.Release();
     StyleASTNodeFactory.s_RunNodePool.Release(this);
 }
示例#4
0
 public override void Release()
 {
     typePath.Release();
     expression?.Release();
     StyleASTNodeFactory.s_UnaryNodePool.Release(this);
 }
示例#5
0
 public override void Release()
 {
     name.Release();
     StyleASTNodeFactory.s_SoundCommandNodePool.Release(this);
 }
示例#6
0
 public override void Release()
 {
     expression?.Release();
     StyleASTNodeFactory.s_ParenPool.Release(this);
 }
示例#7
0
 public override void Release()
 {
     value.Release();
     StyleASTNodeFactory.s_SoundPropertyNodePool.Release(this);
 }
示例#8
0
 public override void Release()
 {
     value.Release();
 }
示例#9
0
 public override void Release()
 {
     animationName.Release();
     StyleASTNodeFactory.s_AnimationCommandNodePool.Release(this);
 }