예제 #1
0
 public override void Die()
 {
     //Debug.Log("Enemy died. Calling encounter.OnenemyDie");
     Encounter.OnEnemyDie();
     //Energy = MaxEnergy;
 }
예제 #2
0
파일: Enemy.cs 프로젝트: mkimsing/TextRPG
 public override void Death()
 {
     base.Death();
     Encounter.OnEnemyDeath();
 }
예제 #3
0
 public override void Die()
 {
     Encounter.OnEnemyDie();
     Energy = MaxEnergy;
     Debug.Log("Character died was enemy");
 }
예제 #4
0
파일: Enemy.cs 프로젝트: mayxen/textRpg
 public override void Die()
 {
     base.Die();
     Encounter.OnEnemyDie();
     Energy = MaxEnerngy;
 }