示例#1
0
 public override void Die()
 {
     //Debug.Log("Enemy died. Calling encounter.OnenemyDie");
     Encounter.OnEnemyDie();
     //Energy = MaxEnergy;
 }
示例#2
0
文件: Enemy.cs 项目: mkimsing/TextRPG
 public override void Death()
 {
     base.Death();
     Encounter.OnEnemyDeath();
 }
示例#3
0
 public override void Die()
 {
     Encounter.OnEnemyDie();
     Energy = MaxEnergy;
     Debug.Log("Character died was enemy");
 }
示例#4
0
文件: Enemy.cs 项目: mayxen/textRpg
 public override void Die()
 {
     base.Die();
     Encounter.OnEnemyDie();
     Energy = MaxEnerngy;
 }