Beispiel #1
0
 public override void Die()
 {
     //Debug.Log("Enemy died. Calling encounter.OnenemyDie");
     Encounter.OnEnemyDie();
     //Energy = MaxEnergy;
 }
Beispiel #2
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 public override void Death()
 {
     base.Death();
     Encounter.OnEnemyDeath();
 }
Beispiel #3
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 public override void Die()
 {
     Encounter.OnEnemyDie();
     Energy = MaxEnergy;
     Debug.Log("Character died was enemy");
 }
Beispiel #4
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 public override void Die()
 {
     base.Die();
     Encounter.OnEnemyDie();
     Energy = MaxEnerngy;
 }