public static Shoot ( Item item, Player player, Vector2 &position, float &speedX, float &speedY, int &type, int &damage, float &knockBack ) : bool | ||
item | Item | |
player | Player | |
position | Vector2 | |
speedX | float | |
speedY | float | |
type | int | |
damage | int | |
knockBack | float | |
리턴 | bool |