public static GetWeaponDamage ( Item item, |
||
item | Item | |
player | ||
damage | int | |
리턴 | void |
public static void GetWeaponDamage(Player player, Item item, ref int damage) { ItemLoader.GetWeaponDamage(item, player, ref damage); PlayerHooks.GetWeaponDamage(player, item, ref damage); }