public IEnumerator PShapeIsInvalidatedWhenLeavingBoundsDebugMode()
        {
            sceneController.isDebugMode = true;
            yield return(SBC_Asserts.PShapeIsInvalidatedWhenLeavingBounds(scene));

            sceneController.isDebugMode = false;
        }
예제 #2
0
 public IEnumerator PShapeIsInvalidatedWhenLeavingBounds()
 {
     yield return(SBC_Asserts.PShapeIsInvalidatedWhenLeavingBounds(scene));
 }