public IEnumerator ChildShapeIsEvaluated() { yield return(SBC_Asserts.ChildShapeIsEvaluated(scene)); }
public IEnumerator ChildShapeIsEvaluatedDebugMode() { yield return(InitScene(false, true, true, true, debugMode: true)); yield return(SBC_Asserts.ChildShapeIsEvaluated(scene)); }