public TreeNode ToTree() { TreeNode res = new TreeNode(pcc.Exports[MyIndex].ObjectName + "(#" + MyIndex + ")"); res.Nodes.Add("bCanStepUpOn : " + bCanStepUpOn); res.Nodes.Add("bCollideActors : " + bCollideActors); res.Nodes.Add("bProcessAllActors : " + bProcessAllActors); res.Nodes.Add("bBlockActors : " + bBlockActors); res.Nodes.Add("Enabled : " + Enabled); res.Nodes.Add("bHiddenEdGroup : " + bHiddenEdGroup); res.Nodes.Add("OneShot : " + OneShot); res.Nodes.Add("Tag : " + pcc.getNameEntry(Tag)); res.Nodes.Add("UniqueTag : " + pcc.getNameEntry(UniqueTag)); res.Nodes.Add("Group : " + pcc.getNameEntry(Group)); res.Nodes.Add("Brush : " + Brush); res.Nodes.Add("BrushComponent : " + BrushComponent); res.Nodes.Add("CollisionComponent : " + CollisionComponent); res.Nodes.Add("CreationTime : " + CreationTime); res.Nodes.Add("DrawScale : " + DrawScale); res.Nodes.Add("LocationPriority : " + LocationPriority); if (brush != null) { res.Nodes.Add(brush.ToTree()); } return(res); }
public TreeNode ToTree() { TreeNode res = new TreeNode(pcc.Exports[MyIndex].ObjectName + "(#" + MyIndex + ")"); res.Nodes.Add("bAllowFluidSurfaceInteraction : " + bAllowFluidSurfaceInteraction); res.Nodes.Add("bBlockCamera : " + bBlockCamera); res.Nodes.Add("bCanStepUpOn : " + bCanStepUpOn); res.Nodes.Add("bCollideActors : " + bCollideActors); res.Nodes.Add("bHiddenEdGroup : " + bHiddenEdGroup); res.Nodes.Add("bInclusionaryList : " + bInclusionaryList); res.Nodes.Add("bPathColliding : " + bPathColliding); res.Nodes.Add("bSafeFall : " + bSafeFall); res.Nodes.Add("OverridePhysMat : " + OverridePhysMat); res.Nodes.Add("Brush : #" + Brush); res.Nodes.Add("BrushComponent : #" + BrushComponent); res.Nodes.Add("CollisionComponent : #" + CollisionComponent); res.Nodes.Add("Tag : " + pcc.getNameEntry(Tag)); res.Nodes.Add("Group : " + pcc.getNameEntry(Group)); res.Nodes.Add("location : (" + location.X + "; " + location.Y + "; " + location.Z + ")"); res.Nodes.Add("DrawScale3D : (" + DrawScale3D.X + "; " + DrawScale3D.Y + "; " + DrawScale3D.Z + ")"); if (brush != null) { res.Nodes.Add(brush.ToTree()); } return(res); }
public TreeNode ToTree() { TreeNode res = new TreeNode(pcc.Exports[MyIndex].ObjectName + "(#" + MyIndex + ")"); res.Nodes.Add("bColored : " + bColored); res.Nodes.Add("Tag : " + pcc.getNameEntry(Tag)); res.Nodes.Add("Brush : " + Brush); res.Nodes.Add("BrushComponent : " + BrushComponent); res.Nodes.Add("CollisionComponent : " + CollisionComponent); res.Nodes.Add("CreationTime : " + CreationTime); if (brush != null) res.Nodes.Add(brush.ToTree()); return res; }
public TreeNode ToTree() { TreeNode res = new TreeNode(pcc.Exports[MyIndex].ObjectName + "(#" + MyIndex + ")"); res.Nodes.Add("Tag : " + pcc.getNameEntry(Tag)); res.Nodes.Add("Brush : " + Brush); res.Nodes.Add("BrushComponent : " + BrushComponent); res.Nodes.Add("CollisionComponent : " + CollisionComponent); if (brush != null) { res.Nodes.Add(brush.ToTree()); } return(res); }
public TreeNode ToTree() { TreeNode res = new TreeNode(pcc.Exports[MyIndex].ObjectName + "(#" + MyIndex + ")"); res.Nodes.Add("bAutoPlay : " + bAutoPlay); res.Nodes.Add("bLockLocation : " + bLockLocation); res.Nodes.Add("Tag : " + pcc.getNameEntry(Tag)); res.Nodes.Add("UniqueTag : " + pcc.getNameEntry(UniqueTag)); res.Nodes.Add("Brush : " + Brush); res.Nodes.Add("BrushComponent : " + BrushComponent); res.Nodes.Add("CollisionComponent : " + CollisionComponent); res.Nodes.Add("AudioComponent : " + AudioComponent); if (brush != null) { res.Nodes.Add(brush.ToTree()); } return(res); }
public TreeNode ToTree() { TreeNode res = new TreeNode(pcc.Exports[MyIndex].ObjectName + "(#" + MyIndex + ")"); res.Nodes.Add("bHiddenEdGroup : " + bHiddenEdGroup); res.Nodes.Add("Tag : " + pcc.getNameEntry(Tag)); res.Nodes.Add("UniqueTag : " + pcc.getNameEntry(UniqueTag)); res.Nodes.Add("Group : " + pcc.getNameEntry(Group)); res.Nodes.Add("Settings : " + Settings); res.Nodes.Add("Brush : " + Brush); res.Nodes.Add("BrushComponent : " + BrushComponent); res.Nodes.Add("CollisionComponent : " + CollisionComponent); res.Nodes.Add("Priority : " + Priority); if (brush != null) { res.Nodes.Add(brush.ToTree()); } return(res); }