Render() 공개 메소드

public Render ( Device device ) : void
device Device
리턴 void
예제 #1
0
 public void Render(Device device)
 {
     device.Transform.World = MyMatrix;
     if (brush != null)
     {
         brush.Render(device);
     }
 }
예제 #2
0
 public void Render(Device device)
 {
     device.SetTransform(TransformState.World, MyMatrix);
     if (brush != null)
     {
         brush.Render(device);
     }
 }