static int PlayBackSound(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3) { LuaFramework.SoundManager obj = (LuaFramework.SoundManager)ToLua.CheckObject <LuaFramework.SoundManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.PlayBackSound(arg0, arg1); return(0); } else if (count == 4) { LuaFramework.SoundManager obj = (LuaFramework.SoundManager)ToLua.CheckObject <LuaFramework.SoundManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); obj.PlayBackSound(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.SoundManager.PlayBackSound")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int PlayBackSound(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.SoundManager obj = (LuaFramework.SoundManager)ToLua.CheckObject <LuaFramework.SoundManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.PlayBackSound(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int PlayBackSound(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); LuaFramework.SoundManager obj = (LuaFramework.SoundManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.SoundManager)); UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.AudioSource)); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); obj.PlayBackSound(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }