예제 #1
0
 private void LuaBSODBtn_Click(object sender, EventArgs e)
 {
     NamedPipes.LuaPipe(QuickExecution.luabsod1); //Send BOSD part 1 Script to LuaPipe
     NamedPipes.LuaPipe(QuickExecution.luabsod2); //Send BOSD part 2 Script to LuaPipe
     NamedPipes.LuaPipe(QuickExecution.luabsod3); //Send BOSD part 3 Script to LuaPipe
     NamedPipes.LuaPipe(QuickExecution.luabsod4); //Send BOSD part 4 Script to LuaPipe
 }
예제 #2
0
        private void IceMemeForm_FormClosed(object sender, FormClosedEventArgs e) => Environment.Exit(0);//When the Form is closed Call Enviroment Exit to terminate the process

        private void Executelua_Click(object sender, EventArgs e)
        {
            if (NamedPipes.NamedPipeExist(NamedPipes.luapipename)) //check if the pipe exist
            {
                NamedPipes.LuaPipe(LuaBox.Text);                   //lua c pipe function to send the script
            }
            else
            {
                MessageBox.Show("Inject " + Functions.exploitdll + " before Using this!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);//if the pipe can't be found a messagebox will appear
                return;
            }
        }
예제 #3
0
 private void Executelua_Click(object sender, EventArgs e)
 {
     if (NamedPipes.NamedPipeExist(NamedPipes.luapipe)) //check if the pipe exist
     {
         new Thread(() =>                               //lets run this in another thread so if roblox crash the ui/gui don't freeze or something
         {
             NamedPipes.LuaPipe(LuaBox.Text);           //lua c pipe function to send the script
         }).Start();
     }
     else
     {
         MessageBox.Show("Inject " + Functions.exploitdll + " before Using this!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);//if the pipe can't be found a messagebox will appear
         return;
     }
 }
예제 #4
0
        private void LuaCDKitBtn_Click(object sender, EventArgs e) => NamedPipes.LuaCPipe(QuickExecution.luacdkit);                                 //Send Script to LuaCPipe

        private void LuaWSJPBtn_Click(object sender, EventArgs e)
        {
            NamedPipes.LuaPipe(QuickExecution.luajp); //Send Script to LuaPipe
            NamedPipes.LuaPipe(QuickExecution.luaws); //Send Script to LuaPipe
        }
예제 #5
0
        private void PrintLuaCBtn_Click(object sender, EventArgs e) => NamedPipes.LuaCPipe(QuickExecution.printluac);                               //Send Script to LuaCPipe

        private void PrintLuaBtn_Click(object sender, EventArgs e) => NamedPipes.LuaPipe(QuickExecution.printlua);                                  //Send Script to LuaPipe