private static void GameOnDraw(EventArgs args) { if (GravesTheTrollMeNu.Nodraw()) { return; } { if (GravesTheTrollMeNu.DrawingsQ()) { new Circle { Color = Color.Red, Radius = Q.Range, BorderWidth = 2f }.Draw(Player.Position); } if (GravesTheTrollMeNu.DrawingsW()) { new Circle { Color = Color.Red, Radius = W.Range, BorderWidth = 2f }.Draw(Player.Position); } if (GravesTheTrollMeNu.DrawingsE()) { new Circle { Color = Color.Red, Radius = E.Range, BorderWidth = 2f }.Draw(Player.Position); } if (GravesTheTrollMeNu.DrawingsR()) { new Circle { Color = Color.Red, Radius = R.Range, BorderWidth = 2f }.Draw(Player.Position); } DamageIndicator.HealthbarEnabled = GravesTheTrollMeNu.DrawMeNu["healthbar"].Cast <CheckBox>().CurrentValue; DamageIndicator.PercentEnabled = GravesTheTrollMeNu.DrawMeNu["percent"].Cast <CheckBox>().CurrentValue; } }