예제 #1
0
 /// <summary>
 /// Setup on destroy
 /// </summary>
 private void OnDestroy()
 {
     if (m_editorUtils != null)
     {
         m_editorUtils.Dispose();
     }
 }
예제 #2
0
 /// <summary>
 /// Setup on destroy
 /// </summary>
 private void OnDestroy()
 {
     m_editorUtils?.Dispose();
 }