예제 #1
0
파일: Enemy.cs 프로젝트: Jusauh/ShmupThesis
 public Enemy(GameScene scene)
 {
     currentScene = scene;
 }
예제 #2
0
 public TestEnemy(GameScene scene) : base(scene)
 {
     health    = 550;
     maxHealth = health;
     SetPosition(432 / 2, 140);
 }
예제 #3
0
 public EnemyBlank(GameScene scene) : base(scene)
 {
     health = 0;
 }
예제 #4
0
 public Enemy1(GameScene scene) : base(scene)
 {
     health    = 500;
     maxHealth = health;
     SetPosition(432 / 2, 140);
 }