public SimpleShadowEffect(Sprite sprite, Vector2?offset, Func <bool> whenToInvoke = null) : base(sprite, true) { Texture = TextureManager.CreateTexture2DBySingleColor(Color.Black, 1, 1); SetOffset(offset ?? new Vector2(0, 0)); SetWhenToInvoke(whenToInvoke); SetTask(() => { if (WhenToInvoke == null) { return; } if (WhenToInvoke()) { Rectangle = new Rectangle((int)(Sprite.DestinationRectangle.X + OffSet.X), (int)(Sprite.DestinationRectangle.Y + OffSet.Y), Sprite.DestinationRectangle.Width, Sprite.DestinationRectangle.Height); SetDrawable(true); } else { Rectangle = Sprite.DestinationRectangle; SetDrawable(false); } }); SetDrawingTask(() => { Sprite.Draw(() => Global.SpriteBatch.Draw(Texture, new Vector2(Rectangle.X, Rectangle.Y), Rectangle, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, Sprite.LayerDepth - 0.5f)); }); }
public override void LoadContent(Texture2D texture = null) { //Texture = new Texture2D(Global.SpriteBatch.GraphicsDevice, 1, 1, false, SurfaceFormat.Color); //Texture.SetData(new[] { Color.White }); Texture = TextureManager.CreateTexture2DBySingleColor(Color, 1, 1); }
public Container CreateEpisodeMenuContainer() { ///////Container var container = new Container(); container.SetTexture(TextureManager.CreateTexture2DBySingleColor(new Color(143, 166, 225))); container.SetSize(new Vector2(250, 200)); container.SetFrame(Color.Black); var firstRow = new Row(); firstRow.SetTexture(TextureManager.CreateTexture2D("Textures/coral")); var secondRow = new Row(); secondRow.SetTexture(TextureManager.CreateTexture2DByRandomColor()); container.AddRow(firstRow, 80); container.AddRow(secondRow, 20); container.PrepareRows(); container.SetDragable(true); var column1 = new Column(); column1.SetTexture(TextureManager.CreateTexture2DByRandomColor()); var column2 = new Column(); column2.SetTexture(TextureManager.CreateTexture2DByRandomColor()); //secondRow.PrepareColumns(floatTo:"left"); //cr2c1.SetPadding(new Vector2(10)); secondRow.AddColumn(column1, 20); secondRow.AddColumn(column2, 80); secondRow.PrepareColumns(isCentralized: true, floatTo: "left"); lastTriangle = Triangle.PlayButton(Color.Green); column1.AddImage(lastTriangle.Texture); column2.SetFont("Episode 1", Color.White); column2.Font.SetLayerDepth(0.55f); return(container); }
public override bool Load() { var collection = new Dictionary <string, Action>(); collection.Add("Back", () => { DisableThenAddNew(PreviousScreen.Activate() ?? new MainMenu()); }); Components.AddRange(SortButtons(collection)); TransparentBackground = TextureManager.CreateTexture2DBySingleColor(new Color((byte)0, (byte)0, (byte)0, (byte)(0.5 * 255)), 1, 1); return(true && base.Load()); }
private void LoadScrollContainer() { var scrollContainerSizeX = (float)Size.X * ScrollContainerWidthRatio / 100; var scrollContainer = new Container(); scrollContainer.SetName("ScrollContainer"); //scrollContainer.SetFrame(Color.Black); scrollContainer.SetTexture(TextureManager.CreateTexture2DByRandomColor()); scrollContainer.SetPosition(new Vector2(Position.X + Size.X - scrollContainerSizeX, Position.Y)); scrollContainer.SetSize(new Vector2(scrollContainerSizeX, Size.Y)); scrollContainer.FixToParentPosition(false); AddChild(scrollContainer); for (int i = 0; i < PageCount; i++) { var row = new Row(); row.SetTexture(TextureManager.CreateTexture2DBySingleColor(new Color(62, 62, 66, 255))); var heightRatio = (float)1 / PageCount * 100; scrollContainer.AddRow(row, heightRatio); } var bar = new Column(); bar.SetName("Bar"); bar.SetTexture(TextureManager.CreateTexture2DBySingleColor(new Color(104, 104, 104, 255))); bar.SetDragable(true); bar.FixToParentPosition(false); var scrollContainerRows = scrollContainer.GetChildAs <Row>(); var firstRow = scrollContainerRows.FirstOrDefault(); scrollContainerRows.FirstOrDefault().AddColumn(bar, 70); scrollContainer.PrepareRows(isCentralized: true); RefreshRectangle(); }
public EpisodeCard() { var sizeX1 = Global.ViewportWidth * 90 / 100; var sizeX2 = Global.ViewportWidth * 10 / 100; var scale = new Vector2(150 * Global.Scale.X, 150 * Global.Scale.Y / Global.ViewportHeight); SetSize(new Vector2(Global.ViewportWidth, Global.ViewportHeight)); SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.SeaShell)); var leftSideContainer = new Container(); //leftSideContainer.SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.SlateBlue)); leftSideContainer.SetSize(new Vector2(sizeX1, Global.ViewportHeight)); var row1 = new Row(); row1.MakeFrameVisible(true); // row1.SetTexture(TextureManager.CreateTexture2DByRandomColor()); row1.SetFrame(Color.Tan); var column1 = new Column(); column1.SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.Red, 1, 1)); var column2 = new Column(); column2.SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.Green, 1, 1)); var column3 = new Column(); column3.SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.Blue, 1, 1)); row1.AddColumn(column1, 25); row1.AddColumn(column2, 25); row1.AddColumn(column3, 25); leftSideContainer.AddRow(row1, 33); var row2 = new Row(); row2.MakeFrameVisible(true); row2.SetTexture(TextureManager.CreateTexture2DByRandomColor()); row2.SetFrame(Color.Tan); leftSideContainer.AddRow(row2, 33); var row3 = new Row(); row3.MakeFrameVisible(true); row3.SetTexture(TextureManager.CreateTexture2DByRandomColor()); row3.SetFrame(Color.Tan); leftSideContainer.AddRow(row3, 33); leftSideContainer.PrepareRows(true); //var rightSideContainer = new Container(); //rightSideContainer.SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.Tan)); //rightSideContainer.SetPosition(new Vector2(leftSideContainer.Position.X + leftSideContainer.Size.X, leftSideContainer.Position.Y)); //rightSideContainer.SetSize(new Vector2(sizeX2, Global.ViewportHeight)); //container.SetSize(new Vector2(200, 150)); ////container.SetColor(Color.MonoGameOrange); //container.SetTexture(TextureManager.CreateTexture2DByRandomColor(1,1)); //container.SetMargin(new Vector2(10, 10)); leftSideContainer.SetVisible(false); AddChild(leftSideContainer); // AddChild(rightSideContainer); //rightSideContainer.SetVisible(false); //var scrollBarRow = new Row(); //scrollBarRow.SetFrame(Color.Black,2f); //scrollBarRow.MakeFrameVisible(true); //var columnX = new Column(); //columnX.SetTexture(TextureManager.CreateTexture2DByRandomColor()); //scrollBarRow.AddColumn(columnX,80); ////rightSideContainer.AddChild(scrollBar); //rightSideContainer.SetName("rightSideContainer"); //rightSideContainer.AddRow(scrollBarRow, 1, 33); //rightSideContainer.PrepareRows(true); var scrollBar = new ScrollBar(3, 3); scrollBar.LoadContent(TextureManager.CreateTexture2DBySingleColor(Color.Tan)); scrollBar.SetPosition(new Vector2(leftSideContainer.Position.X + leftSideContainer.Size.X, leftSideContainer.Position.Y)); scrollBar.SetSize(new Vector2(sizeX2, Global.ViewportHeight)); scrollBar.SetFrame(Color.Red, 2f); scrollBar.SetName("ScrollBar"); scrollBar.PrepareRows(true); AddChild(scrollBar); }
/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { InputManager.IsActive = true; var scrollBarColumns = new Column[16]; for (int i = 0; i < scrollBarColumns.Length; i++) { scrollBarColumns[i] = new Column(); //scrollBarColumns[i].SetFrame(Color.Black); //scrollBarColumns[i].SetTexture(TextureManager.CreateTexture2DByRandomColor()); } scrollBar = new ScrollBar(3, 3, 2.5f, null, scrollBarColumns); //scrollBar.LoadContent(TextureManager.CreateTexture2DBySingleColor(Color.Tan)); //scrollBar.SetFrame(Color.Yellow,2f); //scrollBar.PrepareRows(true); scrollBar.SetFrame(makeFrameVisible: false); scrollBar.RefreshRectangle(); var firstScrollBarRow = scrollBar.Rows.FirstOrDefault(); var firstScrollBarRowColumn = firstScrollBarRow.Columns.FirstOrDefault(); var c = new Column(); c.SetTexture(TextureManager.CreateTexture2DByRandomColor()); c.SetSize(new Vector2(50, 50)); //c.IncreaseLayerDepth(); c.SetFont("Hewllow", Color.Yellow); firstScrollBarRowColumn.AddChild(c); container = new Container(); container.SetDragable(); container.SetTexture(TextureManager.CreateTexture2DBySingleColor(Color.Beige)); container.SetSize(new Vector2(300, 200)); var row = new Row(); row.SetTexture(TextureManager.CreateTexture2DBySingleColor(new Color(36, 220, 151))); container.AddRow(row, 100); var r1c1 = new Column(); r1c1.SetTexture(TextureManager.CreateTexture2DByRandomColor()); row.AddColumn(r1c1, 30); var r1c2 = new Column(); r1c2.SetTexture(TextureManager.CreateTexture2DByRandomColor()); row.AddColumn(r1c2, 30); var r1c3 = new Column(); r1c3.SetTexture(TextureManager.CreateTexture2DByRandomColor()); row.AddColumn(r1c3, 30); var row2 = new Row(); row2.SetTexture(TextureManager.CreateTexture2DByRandomColor()); container.AddRow(row2, 100); var row3 = new Row(); row3.SetTexture(TextureManager.CreateTexture2DByRandomColor()); container.AddRow(row3, 100); var row4 = new Row(); row4.SetTexture(TextureManager.CreateTexture2DByRandomColor()); container.AddRow(row4, 100); container.PrepareRows(); row.PrepareColumns(true, "right"); cnt = CreateEpisodeMenuContainer(); var x = 100; TextColumn = new Column(); TextColumn.SetPosition(new Vector2(250, 250)); TextColumn.SetSize(new Vector2(250, 200)); TextColumn.SetFrame(Color.BlanchedAlmond); TextColumn.SetDragable(true); TextColumn.SetFont("Buttton1001", Color.Blue); TextColumn.AddChild(cnt); ////////------------ //Button b = new Button("Play with me",new Vector2(400,150)); //cr2c1.AddChild(b); //b.SetPosition(new Vector2(300, 150)); //b.SetSize(cr2c1.Size - new Vector2(-20 - 20)); //cnt.ShowSimpleShadow(true); //var pulsateEvent = cnt.GetEvent<PulsateEffect>(); //pulsateEvent.SetWhenToInvoke(() => { return true; }); //foreach (var children in cnt.Child) //{ // var pulsateEvent2 = (children as Sprite).GetEvent<PulsateEffect>(); // pulsateEvent2.SetWhenToInvoke(() => { return true; }); //} rt2D = new RenderTarget2D(Global.GraphicsDevice, GraphicsDevice.PresentationParameters.BackBufferWidth, GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.None); //rt2D = lastTriangle.Texture as RenderTarget2D; //Fonk(()=>lastTriangle.Draw(), 400, 400); //Stream stream = File.Create("rt2D.png"); //rt2D.SaveAsPng(stream, rt2D.Width, rt2D.Height); //stream.Dispose(); }
public override void LoadContent(Texture2D texture = null) { base.LoadContent(texture); InnerTexture = TextureManager.CreateTexture2DBySingleColor(OppositeColor, 1, 1); }
public void SetTexture(Color color, int width = 1, int height = 1) { Texture = TextureManager.CreateTexture2DBySingleColor(color, width, height); }