/// <summary> /// 从Resources下读取文件,创建一个Sprite. /// 不要添加".png" /// </summary> /// <param name="imgPath"></param> /// <returns></returns> public void SetImage(string imgPath) { if (string.IsNullOrEmpty(imgPath)) { image.sprite = null; } else { image.sprite = TextureManager.CreateSprite(imgPath); } }
public void SetBackground(string imgPath) { if (string.IsNullOrEmpty(imgPath)) { Background.sprite = null; } else { Background.sprite = TextureManager.CreateSprite(imgPath); } }