예제 #1
0
        private void InitSprites()
        {
            _clearSprite = new Sprite3D
            {
                Texture = TextureManager.Textures("StageClearIndicator")
            };
            _koSprite = new Sprite3D
            {
                Texture = TextureManager.Textures("KOIndicator")
            };

            if (File.Exists(_gameSong.Path + "\\" + _gameSong.BackgroundFile))
            {
                TextureManager.CreateAndAddTexture(_gameSong.Path + "\\" + _gameSong.BackgroundFile, "SongBackground");
                _background = new Sprite3D {
                    Size     = Core.Metrics["ScreenBackground.Size", 0],
                    Position = Core.Metrics["ScreenBackground", 0], Texture = TextureManager.Textures("SongBackground")
                };
            }
            else
            {
                _background = new Sprite3D
                {
                    Size     = Core.Metrics["ScreenBackground.Size", 0],
                    Position = Core.Metrics["ScreenBackground", 0],
                    Texture  = TextureManager.Textures("MainGameScreenBackground"),
                };
            }

            _textBackground = new Sprite3D
            {
                Texture  = TextureManager.Textures("MainGameTextBackground"),
                Position = Core.Metrics["MainGameTextBackground", 0],
                Size     = Core.Metrics["MainGameTextBackground.Size", 0]
            };
        }