/// <summary> /// /// </summary> private static void ClearResources() { if (TextureManager != null) { TextureManager.ClearTextures(); TextureManager = null; } }
/// <summary> /// /// </summary> private void ReleaseResource() { TextureManager.ClearTextures(); textureList.Clear(); foreach (Bitmap bmp in BitmapList.Images) { bmp.Dispose(); } BitmapList.Images.Clear(); }
public void ClearConfig() { LevelEditor.New(); LevelEditor.NewVisibility(); ConfigEditor.New(); ClearCollisionEditors(); ClearLayoutEditors(); CameraEditor.New(); ParticleEditor.New(); TexturePatternEditor.New(); SetIdTableEditor.New(); LightEditor.New(); renderer.dffRenderer.ClearObjectONEFiles(); TextureManager.ClearTextures(renderer, LevelEditor.bspRenderer); renderer.Camera.Reset(); currentSavePath = null; }
private void clearTXDsToolStripMenuItem_Click(object sender, EventArgs e) { TextureManager.ClearTextures(renderer, LevelEditor.bspRenderer); }
/// <summary> /// /// </summary> public void ClearRenderingCache() { TextureManager.ClearTextures(); imageBufferTextureIndex.Clear(); }
/// <summary> /// Loads the appropriate paths stored in the <see cref="ProjectConfig"/> instance into each of the editors. /// </summary> public static void ApplyInstance(MainForm.MainForm mainForm, ProjectConfig config) { mainForm.ClearConfig(); ExecuteIfFilePresent($"Config Editor error: file not found: {config.StageConfigPath}", "Error", config.StageConfigPath, path => mainForm.ConfigEditor.OpenFile(path, mainForm)); if (config.IsShadow) { if (Directory.Exists(config.LevelEditorPath)) { mainForm.LevelEditor.OpenONEShadowFolder(config.LevelEditorPath, true); } else if (!string.IsNullOrEmpty(config.LevelEditorPath)) { MessageBox.Show($"Level Editor error: file not found: {config.LevelEditorPath}", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } else { ExecuteIfFilePresent($"Level Editor error: file not found: {config.LevelEditorPath}", "Error", config.LevelEditorPath, path => mainForm.LevelEditor.OpenONEHeroesFile(path, mainForm.renderer)); ExecuteIfFilePresent($"Visibility Editor error: file not found: {config.VisibilityPath}", "Error", config.VisibilityPath, path => mainForm.LevelEditor.initVisibilityEditor(false, path)); } if (config.CollisionEditorPaths != null) { foreach (var v in config.CollisionEditorPaths) { ExecuteIfFilePresent($"Collision Editor error: file not found: {v}", "Error", v, path => mainForm.AddCollisionEditor(path)); } } if (config.LayoutEditorPaths != null) { foreach (var v in config.LayoutEditorPaths) { ExecuteIfFilePresent($"Layout Editor error: file not found: {v}", "Error", v, path => mainForm.AddLayoutEditor(path)); } } ExecuteIfFilePresent($"Camera Editor error: file not found: {config.CameraEditorPath}", "Error", config.CameraEditorPath, path => mainForm.CameraEditor.OpenFile(path)); ExecuteIfFilePresent($"Particle Editor error: file not found: {config.ParticleEditorPath}", "Error", config.ParticleEditorPath, path => mainForm.ParticleEditor.OpenFile(path)); ExecuteIfFilePresent($"Texture Pattern Editor error: file not found: {config.TexturePatternEditorPath}", "Error", config.TexturePatternEditorPath, path => mainForm.TexturePatternEditor.OpenFile(path)); ExecuteIfFilePresent($"Light Editor error: file not found: {config.LightEditorPath}", "Error", config.LightEditorPath, path => mainForm.LightEditor.OpenFile(path, config.LightEditorIsShadow)); ExecuteIfFilePresent($"SET ID Table Editor error: file not found: {config.SetIdTableEditorPath}", "Error", config.SetIdTableEditorPath, path => mainForm.SetIdTableEditor.OpenExternal(path, config.SetIdTableEditorIsShadow)); if (config.CameraSettings != null) { mainForm.renderer.Camera.ApplyConfig(config.CameraSettings); } TextureManager.ClearTextures(mainForm.renderer, mainForm.LevelEditor.bspRenderer); if (config.TXDPaths != null) { foreach (string s in config.TXDPaths) { ExecuteIfFilePresent($"Error: TXD file not found: {s}", "Error", s, path => TextureManager.LoadTexturesFromTXD(s, mainForm.renderer, mainForm.LevelEditor.bspRenderer)); } } if (config.TextureFolderPaths != null) { foreach (string s in config.TextureFolderPaths) { ExecuteIfFilePresent($"Error: Folder not found: {s}", "Error", s, path => TextureManager.LoadTexturesFromFolder(s, mainForm.renderer, mainForm.LevelEditor.bspRenderer)); } } mainForm.renderer.dffRenderer.ClearObjectONEFiles(); if (config.DFFONEPaths != null) { mainForm.renderer.dffRenderer.AddDFFFiles(config.DFFONEPaths); } if (config.RenderingOptions != null) { mainForm.ApplyConfig(config.RenderingOptions); mainForm.ViewConfig.NumericQuadHeight.Value = (decimal)config.RenderingOptions.QuadtreeHeight; } }