private unsafe void remove() { Debug.Log(index); Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out raycastHit)) { switch (raycastHit.transform.gameObject.name) { case "TriangleTopologyVisual": break; case "QuadTopologyVisual": break; case "TetrahedraTopologyVisual": Debug.Log("triangle index:" + raycastHit.triangleIndex); int tetrahedraIndex = Mathf.FloorToInt(raycastHit.triangleIndex / 4); Debug.Log("remove:" + tetrahedraIndex); SofaPhysicsAPI.RemoveTetrahedra(SofaPhysics.ToChar("TetraModifier"), tetrahedraIndex); break; default: break; } } }
private unsafe void remove1() { Debug.Log(index); SofaPhysicsAPI.RemoveTetrahedra(SofaPhysics.ToChar("TetraModifier"), index); }