public override void Draw3() { if (!active_gameover && !active_pause) { spriteBatch.Draw(SK.texture_hud_button_questionmark, new Rectangle(SK.Position_Button(false), new Point(FM.button_scale)), Color.White); } }
public override void Draw3() { if (betting) { spriteBatch.Draw(SK.texture_hud_button_yes, new Rectangle(SK.Position_Button(false), new Point(FM.button_scale)), Color.White); } if (end) { spriteBatch.Draw(SK.texture_hud_button_replay, new Rectangle(SK.Position_Button(true), new Point(FM.button_scale)), Color.White); } }
public override void Draw3() { if (!active_gameover && !active_pause && !end) { spriteBatch.Draw(SK.texture_hud_button_spin, new Rectangle(SK.Position_Button(false), new Point(FM.button_scale)), Color.White); } if (end) { spriteBatch.Draw(SK.texture_hud_button_replay, new Rectangle(SK.Position_Button(true), new Point(FM.button_scale)), Color.White); } }