Beispiel #1
0
 public override void Draw3()
 {
     if (!active_gameover && !active_pause)
     {
         spriteBatch.Draw(SK.texture_hud_button_questionmark, new Rectangle(SK.Position_Button(false), new Point(FM.button_scale)), Color.White);
     }
 }
Beispiel #2
0
 public override void Draw3()
 {
     if (betting)
     {
         spriteBatch.Draw(SK.texture_hud_button_yes, new Rectangle(SK.Position_Button(false), new Point(FM.button_scale)), Color.White);
     }
     if (end)
     {
         spriteBatch.Draw(SK.texture_hud_button_replay, new Rectangle(SK.Position_Button(true), new Point(FM.button_scale)), Color.White);
     }
 }
Beispiel #3
0
 public override void Draw3()
 {
     if (!active_gameover && !active_pause && !end)
     {
         spriteBatch.Draw(SK.texture_hud_button_spin, new Rectangle(SK.Position_Button(false), new Point(FM.button_scale)), Color.White);
     }
     if (end)
     {
         spriteBatch.Draw(SK.texture_hud_button_replay, new Rectangle(SK.Position_Button(true), new Point(FM.button_scale)), Color.White);
     }
 }