void Awake() { name = photonView.Owner.NickName; MessageBroker.Default.Receive <ResData>().Subscribe(x => { if (GameConst.ResPlayerRemote == x.Type && x.Data != null && !photonView.IsMine && _remote == null) { var asset = x.Data.LoadAsset("RemotePlayer"); asset.SetParent(transform, false); _message = new MessageBroker(); _remote = asset.GetComponent <RemotePlayer>(); _remote.Setup(_message, transform.position, transform.rotation); } if (GameConst.ResPlayerLocal == x.Type && x.Data != null && photonView.IsMine && _local == null) { var asset = x.Data.LoadAsset("LocalPlayer"); asset.SetParent(transform, false); Setup(asset); } }).AddTo(this); var msg = new MsgData() { Type = GameConst.MsgEnterGame, Data = photonView.IsMine }; MessageBroker.Default.Publish(msg); }
void Awake() { name = GameSetting.Instance.Bot.Name; _message = new MessageBroker(); _route = GameObject.Find("Position/Bot").transform; MessageBroker.Default.Receive <ResData>().Subscribe(x => { if (GameConst.ResPlayerRemote == x.Type && x.Data != null) { var asset = x.Data.LoadAsset("RemoteBot"); asset.SetParent(transform, false); _bot = asset.GetComponent <RemotePlayer>(); _bot.Setup(_message, transform.position + Vector3.one * 0.0001f, transform.rotation); } }).AddTo(this); }