void FindTarget() { for (int i = 0; i < 4; i++) { if (GameManager.Instance.GetPlayer(i) == null) { continue; } Player_Health playerHealth = GameManager.Instance.GetPlayer(i).GetComponent <Player_Health> (); if (playerHealth.GetPlayerTag().Id != playerTag.Id) { targetObject = GameManager.Instance.GetPlayer(i); break; } } }