예제 #1
0
    public void SetIsPawnAction(bool action)
    {
        IsPawnAction = action;
        playerPanel.OnPawnActionChange(action);
        //Animator animator=selectedPawn.transform.GetChild(0).GetComponent<Animator>();

        //animator.SetBool("BeginPrepare",action);

        //animator.SetBool("EndPrepare",!action);
    }