//REVISAR----------------------------------------------------------------------------- private void FixedUpdate() { // Read input for the pitch, yaw, roll and throttle of the aeroplane. float roll = Input.GetAxis("Horizontal"); float throttle = Input.GetAxis("Vertical"); bool fire = Input.GetButton("Fire1"); // Pass the input to the aeroplane m_Ship.Move(roll, throttle); m_Stars.Move(GetComponent <ShipController>().ReturnIncreaseSpeed() * throttle); m_Ship.Fire(fire); }