public void GameOver() { isGameRunning = false; config.speed = 0f; generator.StopGenerator(); gameOverScreen.SetActive(true); }
public void GameOver() { print("o jogo acabou!"); isGameRunning = false; config.speed = 0f; generator.StopGenerator(); }
public void PauseGame() { IsGamePaused = true; generator.StopGenerator(); }