예제 #1
0
 static public int GammaToLinearSpace_s(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (matchType(l, argc, 1, typeof(UnityEngine.Vector4)))
         {
             UnityEngine.Vector4 a1;
             checkType(l, 1, out a1);
             var ret = NGUITools.GammaToLinearSpace(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (matchType(l, argc, 1, typeof(UnityEngine.Color)))
         {
             UnityEngine.Color a1;
             checkType(l, 1, out a1);
             var ret = NGUITools.GammaToLinearSpace(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
예제 #2
0
 static int GammaToLinearSpace(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.Color arg0 = ToLua.ToColor(L, 1);
         UnityEngine.Color o    = NGUITools.GammaToLinearSpace(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }