static public int GammaToLinearSpace_s(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 1, typeof(UnityEngine.Vector4))) { UnityEngine.Vector4 a1; checkType(l, 1, out a1); var ret = NGUITools.GammaToLinearSpace(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 1, typeof(UnityEngine.Color))) { UnityEngine.Color a1; checkType(l, 1, out a1); var ret = NGUITools.GammaToLinearSpace(a1); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int GammaToLinearSpace(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Color arg0 = ToLua.ToColor(L, 1); UnityEngine.Color o = NGUITools.GammaToLinearSpace(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }