// Token: 0x06000538 RID: 1336 RVA: 0x000318C8 File Offset: 0x0002FAC8 protected virtual void Awake() { NGUITools.CheckForPrefabStage(base.gameObject); this.mStarted = false; this.mGo = base.gameObject; this.mTrans = base.transform; }
/// <summary> /// Reset 'mStarted' as Unity remembers its value. It can't be marked as [NonSerialized] because then /// Unity edit mode stops working properly and code recompile causes widgets to disappear. /// </summary> protected virtual void Awake() { #if UNITY_2018_3_OR_NEWER NGUITools.CheckForPrefabStage(gameObject); #endif mStarted = false; mGo = gameObject; mTrans = transform; }