public void SpeakerChange() { if (musicManager.GetState() == MusicManager.Music.Classical) { force = musicManager.ChangeForce(MusicManager.Music.Classical); launchForce = new Vector2(0, force); } else if (musicManager.GetState() == MusicManager.Music.Symphonic) { force = musicManager.ChangeForce(MusicManager.Music.Symphonic); launchForce = new Vector2(0, force); } else if (musicManager.GetState() == MusicManager.Music.Rock) { force = musicManager.ChangeForce(MusicManager.Music.Rock); launchForce = new Vector2(0, force); } else if (musicManager.GetState() == MusicManager.Music.Metal) { force = musicManager.ChangeForce(MusicManager.Music.Metal); launchForce = new Vector2(0, force); } print("Launch Force: X = " + launchForce.x + "| Y = " + launchForce.y); }