void Start() { current_player = 0; PlatformerCharacter2D current = playerList[current_player].GetComponent <PlatformerCharacter2D>(); //current.setAsFocus(); MoveCamera cameraMovement = camera.GetComponent <MoveCamera>(); Transform current_transf = playerList[current_player].GetComponent <Transform>(); cameraMovement.SetPlayerScript(current); cameraMovement.changeTarget(current_transf); }