public void OnRestartButton() { //Reset Scene GameLoop.CleanClones(); GameLoop.InitGameLoop(); _moveCamera.ResetCameraPosition(); _checkRace = false; _newgameMenu.SetActive(true); _startMenu.SetActive(true); _pauseMenu.SetActive(false); _pause = false; _inGameSong.Stop(); _menuSong.Play(); Dice.Clear(); }